This library applies in various effects on AGK sprites and texts.
The effects are: FxTypeScaleX, FxTypeScaleY, FxTypePosition, FxTypePositionX, FxTypePositionY, FxTypeMove, FxTypeMoveX, FxTypeMoveY, FxTypeRotate, FxTypeSize
The use of the library is very simple:
First declare an object
myobject as _Object
It can be either a sprite or a text object
Then create the object
obj_Create(myobject, "pointer.png", objTypeSprite, thePointer.x, thePointer.y)?
then apply an effect
obj_FxScale(myobject, 1.5, 1.0, 2.0, TweenBounce(), 0.0)
finally in the main program loop update the object
For a more detailed example please run the attached demo
This library is designed for the percentage system and supported by the following files:
The demo file is supported by the following files:
All the above files are provided.