Welcome Space hero
Your mission make it through the Stasis in one piece, tackle zombies,
tackle the bad guys, save the girl you mission is simple create a unique
experience with a set of assets across 71 building entities.
Included is the following assets to help your hero across two story levels
Straight corridor entities 11
Corner Corridor entities 4
T-junction entities 4
Cross-junction entities 4
Dead end entities 2
Animated Fans 3
Animated doors 4
Various Building scenery objects
This is an indoor enviroment
Average poly range is 72 to 1200 for corridors and 1000 to 2500 polygons for Animated objects.
Texture size range for 1024 x 1024 to 4096 x 4096
Polygon faces have been removed for polygon reduction
Some room entities have sections below the terrain, and the entity
should be lock with the widget Before digging out the terrain.A flat
terrain should be used.
Use grid mode or standard snapping for placing entities.Always remember
to place entities of the terrain first to avoid the entity being
||GameGuru Stasis Scifi Collection
||wizard of id
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The artist has indicated the following engines are supported, however with modifications most products will work in any engine.
The artist has indicated the following file formats are included.
This is a collection of assets
The artist has marked this item as requiring advanced user knowledge, you should only purchase this item if you are confident in your ability to implement it.