16 textures for use with GameGuru's terrain painter and other texturing tools. This is a basic outdoor terrain set to enhance or replace the default textures.
Please see all images and video for more details. This is made to easily set up and use with minimum effort. Great for painting or to use with a variation map. I tried to make this set small but versatile with good color variation and blending.
You can change the texture sizes, file formats, and appearance if you wish to do so and have the right software for the task. These textures can easily be recolored and have other adjustments made to customize them for your needs.
This set only includes Diffuse and Normal textures with the Specular information contained in the Alpha channel of the _D textures.
Diffuse textures are 2048x2048 png files.
Normal Maps are 2048x2048 in dds format.
There is no requirement on how you use this set, but it works well as a whole when placed in order by number from left to right and row by row on GameGuru's terrain texture pallet. Of course you can move the textures around to find the best combination for your level design, and you are equally free to mix and match these with textures from other sources. By default, you will not always get a perfect blend between one texture and the next. You must be familiar with how the terrain painting system works in order to get the most out of any terrain textures you use. As always, take your time with it, experiment, and find out which pieces work best with your models and lighting. Also keep in mind that what you see in the editor may not perfectly match what you see in-game, so test and experiment thoroughly!
All included textures were created in Photoshop from my original photos.