May be cheaper as part of a pack
by Teabone Verified
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Description

This script will set the players health to max. If the player has boosted health from other items, this item will not be collectable until his/her health is below the maximum base health. Additionally if the player's health is equal its maximum the health will not be collectable until the player has received damage.

Apply this script to any dynamic entity. Entity does not need to have always active on.

Keywords

extra health item heart health max health

Product Details

Artist: Teabone
Category: GameGuru Scripts
Sub Category: Misc
Sales: 9

Engine Support

GameGuru Classic Yes

File Formats

LUA .lua

Comments

30th Aug '19 12:55
easy to use and works a treat.

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