Animated chainsaw-wielding NPC. Follows waypoints, or wanders around within a certain distance of spawn point (controlled by range[e] variable on line 54 of the chainsaw.lua script). Script makes provision for two sounds - a chainsaw idle sound, and a chainsaw attack sound. Name your sounds chainsaw idle.ogg, and chainsaw.ogg, and place in the files-audiobank-misc folder. If you want your sounds to have different names, change the name and, if necessary, file path in the 'chainsaw npc.fpe' file, or change these in the editor.