These scripts allow you to create entities that can be broken or damaged for a variety of things. Boards blocking a doorway, crates, a door, etc.
There are two scripts included. One is the standard breakables script and the second is called breakableplanks. It is called this because it simulates planks or boards blocking a doorway but it can be used for anything as it disables gravity from effecting the entity.
How to use:
-Place your chosen entity
-Attach one of the scripts
-Set STATIC to NO
-Enter the health value in the strength field
-(Optional) Select a sound to play when you use the item in the very FIRST SOUND SLOT
-(Optional) Name an entity you want to activate when the chosen entity is destroyed in the if used field
Now, the entity can be broken or damaged and will be destroyed and play a sound (if applied) when its health is down to 0.