The script allows you to display the effect of a gas mask on the face.
Drops on the glass when leaving the water.
Sun glare when raising your head.
Sounds of breathing in a gas mask.
Crack when taking damage.
How to work with it.
1) Add any entity to the map.
2) Set its properties:
Always active - Yes
Static mode - No.
3) Specify the script in the main property.
In the game, press "H" to put on or remove the gas mask.The script allows you to display the effect of a gas mask on the face.
Hello AGENTE23, at the moment the script does not have a standard setting for permanently applying a mask. To implement such a function now, you need to change the script a little yourself. I recommend making a backup before proceeding. At the time of writing this answer (11/16/20), this requires:
Change line 27 from g_donned = false to g_donned = true, and delete lines 132 through 146. Hopefully these guidelines will help you configure the script the way you need it. If you need a more in-depth consideration of your issue, please use the "Support Url" button on the right side of this page.
I think the bottom center could be shaped so when you activate it, it doesn't just look like a square, it could look like the shape of the mask that would fit around the nose. Would be very cool if you could do that.