A simple bar of player health points. Two variants:
 The standard health bar is filled 100% when the player health is 100 points (script kg_hud_002.lua).
 The upgraded health bar is filled to 100% when the player health is 700 points (script kg_hud_002.lua).
 Add any entity to your level
 Set the properties for the entity Always Active=Yes and Static Mode=No
 Add the kg_hud_001.lua or kg_hud_002.lua script to the entity section of the script
You can change all the KrutoGamer HUD words on the screen via variables in the script. Use Notepad to open kg_hud_001. lua or kg_hud_002.lua. Find the line "costumization". Change the words "HP" "No Ammo" "[R]eload" in the script variables to any other ones, if necessary. Done!
KrutoGamer HUD uses PNG images that are found here scriptbank\KrutoGamer\kg_hud\images
If you move these images to a different location, then you will have to make changes to the HUD scripts. You will need to specify new links to images in the script.
In the "mapbank" folder, you will find a demo map named KrutoGamerHUD.fpm, which shows how everything works.
Recommended screen resolution is 1920 x 1080. All KrutoGamer scripts are optimized and tested for the screen resolution of 1920 x 1080.
If you use a melee weapon, the HUD with the amount of ammunition disappears from the screen. Ammunition is only visible when it is required. When your gun has 1 ammo, then the ammo counter is hidden. If your gun is out of ammo, then "No Ammo"is displayed on the screen. It is best to use this HUD with weapons that have automatic reloading disabled. When you need to recharge, the word "[R]eload" is displayed on the screen.
I really hope that everyone will like KrutoGamer HUD.