If your level has water in it but its only about knee high to the player or neck high, normally in Game Guru, you'd still be able to run. This script will make it so when you are in shallow water your character will slow down.
This is great for levels that take place in sewers or mud.
- Apply this script (teabone\water\slow_in_water.lua) to any dynamic entity
- Make sure Always Active is set to On